Hey everyone! This is the first in a new series of posts I plan on doing, where I take you through a simple character build for 5e that can let you play as your favorite homebrew race concept without actually using any homebrew at all. dungeons and dragons d&d dnd meta homebrew custom lineage tasha's cauldron of everything It’s a new day for 5e, and it’s looking like a sunny one. I’m hopeful for the future of what this can bring to the game, and excited for the possibilities. But I may also take some dives into custom lineage related posts - themed builds, custom feats, and so on. Like I’ve said earlier in this post, homebrew still has its place, and that’s not going to change. My commissions are still open if you want to lend me a hand with my bills. So what does this mean for me? Well, I’ll still keep making homebrew races whenever I happen to feel like it. No need to spend hours homebrewing your stats, hoping your DM will accept it and you haven’t just wasted your time. Think about it - you want to play a 7-foot tall dog man? A pile of rocks given form and sentience by a spell gone wrong? A race with prehensile toes who always walk on their hands? As long as you can work with your DM to make the lore fit, you probably can. That’s a huge opportunity for creative players to really go wild with the kinds of characters they create, without dumping a huge workload of balance checking onto DMs it’s all official materials, so you already know it’s at least passably balanced (though I’d certainly raise an eyebrow at taking Sentinel).Įven with all the little flaws in implementation, I’m really looking forward to this hitting shelves and starting to make it into actual games. It’s never going to be as flexible or versatile as actual homebrew, of course - it’s still really just a feat container like VH - but it gives us an officially supported structure in which to build simple homebrew-like races that are more likely to actually be able to hit the table than full on homebrew. Yes, you can make tweaked versions of existing races to better fit a particular character concept, and that’s all well and good, but the real meat of it in my opinion is that we now have a very simple, easy to use framework for entirely unique custom races. The real crux of what custom lineages bring to the game, for me at least, is a sort of “soft homebrew”. That said, outside of powergaming I don’t think this will take the place of predefined official races all that much more than VH already did - it trades extreme versatility for breadth of features gained, so it’s rarely if ever going to be better than a predefined race in every metric, despite often being much better in a particular metric that’s the focus of your build. VH was already the race of choice for powergaming and horribly oversaturated at the very least, this should hopefully encourage a bit more creativity on the RP front when dealing with crazy builds. Secondly, with this, there’s very little reason to ever use variant human anymore, which… honestly, I’m okay with. That said, custom lineages are a simple, easy, viable way to make homebrew-like races you can use just about anywhere. Homebrew will always have its place in D&D, and TTRPGs in general. They are not intended to, nor are they capable of doing so. The first, and most important, thing I want to say is that custom lineages are not going to take the place of homebrew races entirely. You can borrow and tweak the lore of an existing race, or come up with your own. It’s essentially a better variant human - Small or Medium, 30ft walk speed, +2 to any ability score, a feat, 60ft darkvision or a skill proficiency, and Common plus a language of choice. So what are custom lineages? In a nutshell, you can choose to use a custom lineage instead of a predefined race. With the upcoming Custom Lineage rules in Tasha’s Cauldron of Everything (releasing tomorrow at time of writing), and given that homebrew races are kind of my thing, I figured it was time I talk a bit about my thoughts on which you should use when, which is better, and what custom lineages mean for the future of homebrew races. Hey y'all! Sorry I’ve been so inactive lately. Custom lineages make it easy to hit a halfway point, giving you some of the flexibility of homebrew without creating a huge workload of balancing for you and your DM. TLDR: Homebrew is the most flexible option, but is harder to make and often harder to convince your DM to let you use, especially because of how much work balance checking can be. TCoE Custom Lineages and Homebrew Races - Which Should You Use?
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